Keywords are the shortcuts the game uses for its most dangerous effects. Knowing the count of each in the pool tells you how often to expect them; knowing the counter play tells you what to hold. These are the ones that decide games, with the number of cards that carry each in current sets.
The keywords
- Rush (93 cards). Attacks the turn it is played. Play around it by keeping a Blocker untapped on the opponent's big DON!! turns.
- Double Attack (32 cards). Takes two Life on a hit. At 2 Life it is lethal; block it with anything.
- Banish (24 cards). Sends the Life card to trash instead of hand. You lose the card and the Trigger; always worth a chump block.
- Blocker (374 cards). Redirects an attack to itself. The most common keyword, and the reason Unblockable exists.
- Unblockable (11 cards). Ignores Blockers. Counter is the only answer.
- Trigger (31 cards). An effect when the card is taken from Life. Free value for the defender, and the reason Banish is feared.
Count the keywords in the room, not just in your deck.

Deck Builder with legality checks, meta decks, and Practice Arena with real card effects.
Practise the reads
The fastest way to learn the counter plays is to face them repeatedly. MugiPocket's Practice Arena plays every keyword with the real rules, including the Double Attack at 1 Life ruling and Banish trashing the Life card, so the decisions you practise are the ones you will make at the table.
Shiki OP17-048$1.90market · 20 September 2026
Monkey.D.Luffy OP17-079$1.00market · 20 September 2026
Rocks.D.Xebec OP17-039$0.50market · 20 September 2026Keyword counts from the current card pool as of 20 September 2026.